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Hello everyone!! Dev log! It devs! It logs!!This one took an annoying amount of time to get together but hey sometimes games just take time to make, what can ya do.We're speeding towards the completion of Book 1... FINALLY. And while I'd like to see it completed very soon, there is a lot of little touchups I'd really like to do before considering a public demo (since that's still on the table for me)Until then I will still be dolling out development builds whenever I feel it's reasonable to drop one.As always, thank you all for making this game happen, it's insane seeing how much has come together in just a little over a year. Happy Holidays! Whatever you celebrate, celebrate it real good! See you all again soon!

⚠️DEVLOGS ARE DISPLAYING A WORK IN PROGRESS, EVERYTHING SHOWN AND TALKED ABOUT IS VOLATILE AND SUBJECT TO CHANGE THROUGHOUT THE DEVELOPMENT CYCLE!⚠️

Files

Bellagarth's Quest Devlog #13: The Chelnok Stronghold

In other news... I ficked up!

Comments

Wanderingfreak

I can’t wait to play as froblin bellagarth more

Pyth Twitchytail

How is Bellagarth always simultaneously so cool/cute/sexy/funny at the same time? Also I love the detail of the bigger characters looking at you as you walk by.

Texas German

Good stuff, this combined with Frankie's Fun House, next year is a gonna be great for fetish games!

ShoreMcLoving

This level is looking really amazing! It really looks like you're catching your stride. Something about the visuals and music of the castle gives me Yoshi's Island vibes. This transformation looks really fun. It might be cool to see it used in a more challenging section later. And yeah Even more challenge would be great. To me as long as there are options and the art can be enjoyed casually you can go as hard as you want with the game-play.

Burger Kurger

Hahah thank you, that is the intent I want with Bellagarth, and thanks! I thought it'd be a fun detail to add

CertainSign

While "Kink Celeste" is an amazing phrase/concept 🤣 I completely agree with the easier base difficulty, which already has a good challenge particularly when trying to 100% levels

Burger Kurger

Thanks! And yeah I would rather like to revisit forms and put together more dialed up challenges down the line in optional levels, if I can manage it

Burger Kurger

LMAO i think someone can make kink celeste, it just won't be me. Truthfully I do just enjoy easier games overall so this is also me designing something I'd enjoy, not just for a broader audience

CertainSign

That's the way to do imo. For the Real Feel

Tyguy9001

I’m new to the Patreon, but I quite enjoy the games you’ve made! This is looking like a really good time! I’m really excited to give it a shot here!

Jared K Gonzalez

Definitely late to the whole development blog, but super impressed with what's already available. As for the map question the zoomed in option with more details is very nice. You might be fine without the little arrow guides, but thats if the map is very linear. Im not certain exactly how the whole map will flush out yet. So yeah those small flashing arrows could ease navigating at that point.

Zacacherry

😊 Delightful Bellagarth! Round and jubilant in nature! 😊

Burger Kurger

Thanks! And that's good to know, I think it's fairly linear, though that may change in the future if optional levels were added 🤔

BigPen

Looks super fun! Love the environments

sfx 96

that jingle for the bandit's theme sounds pretty nice -- like something out of an Ace Attorney game

Photonfinish

I always enjoy these devlogs. They're very down to earth and have some interesting insights into what it's like working on a game like this. Please keep doing what you're doing!

Burger Kurger

Thank ya! And will do, ill keep makin em so long as I got hands to make em with!