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I have unfortunately a bit of bad news, related to the projects.
Things have been delayed very drastically compared to before, and there are some reasons which I will have to explain to be fair.
First, the initial plans were made when I was training potential staff for the work, with expectations that half of them would stay with me to work on the projects, this was basically on January and February.
To put it short, the new staff pretty much left after getting trained for a while, "maybe" to work on their own projects, which is just my own presumption.
Well, it was still manageable to some extend even if things slowed down, but there was another issue, when we tried to upgrade our engine to make it compatible for newer phones and lower the hardware usage on computers too.
We wanted to upgrade from renpy 7.5.3 to 7.8.7 for this. Things went smooth at start, but we found a memory leak issue that would cause crashes in around 1 minute of gameplay.
This forced us to make a engine update further from 7.8.7 to 8.5.3 which is the latest engine we can use.
This makes it also necessary for use to rewrite more part of the game code for our games, specially Neko Paradise. Including making sure that save files also don't break and cross-platform saving.
It would've been fine to delay it a bit more of course, if it wouldn't take that much longer.
But the staff responsible for coding, living in Venezuela had to stop temporarily, due to an earthquake that happened yesterday.
It might take days or weeks for the staff to be able to get back to work due the extension of the damages and therefore, I decided it was best skip one release entirely and make it bigger for the next release to balance it out. Or else it would feel like a long waiting time just for some small content.
I'm sorry for the big delay and thank you for understanding.