Bountiful Harvest Path Ahead (Patreon)
Content
Our update with Bountiful Harvest is coming along in leaps and bounds.
There is one thing that was clear after I first came up with the addition of a new town - a lot of the polish and finessing that we had planned for version 1.0 would have to take a back seat to pure new content.
We've got a whole new city, and a whole new method of gameplay being introduced, and this one is a big Luca adventure. However from the very beginning I had an extra desire - to allow Belle to run rampant in the city and bring her potion slinging charm to the denizens of the big smoke. Given the single month timeframe that just wasn't possible. It's also something I didn't want to wait another year (it has been a whole year since version 0.3?! What?!) to implement. There are some other twists and turns in Erdenvale that, upon playing, may make you also wish to see Belle venture to the city as well.
As such, we've decided to make this a two month back to back endeavour. June will see the release of version 0.4 which will have:
The whole Erdenvale questline
A multitude of transformations for Luca
A new minigame
Six + new areas to explore
A new questing mechanism
A bunch of new graphics and music to go with it all
Bug fixes that have been pointed out to us so far
And in July we will release the polished version 1.0, which will include:
Belle given access to Erdenvale
Transformations of the denizens of Erdenvale as Belle gifts her potions
More Helios Spheres
More dialogue lines to the base game
A full polish and design consistency applied to the base game
Heaps more design updates
A few more elements that I'm keeping under wraps for now
I hope this makes sense to everyone and we thank you for your understanding with this shift in goals. For those looking for our non-gaming fare, be comforted to know that we'll be releasing a standalone animation in August.
Lots more for me to do before the end of month, so back to it I go!