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Happy halloween!

Or at least, happy halloween like 6 hours ago. I went to a parade with my mom and once I got back I was so whiped out that I forgot to write this update, so instead I'm writing it before the crack of sunrise on the first. Happy November!

Not much to report this month! I played my first game archipelago over on my Discord server, which was super super fun. Patreon makes all subscribers join the server so next time you're there, drop a hello :3 it's not a paid server, you can just go there for free. There are some people who think it is, it's not.

The Defied Realities website got to come up early this month, which is such a cool thing to see up~ If you missed it, I'll be hosting all my images I use in my games going forwards using this website, but if you go to it, SL1 can be played for free on there. I'll never have to worry about Imgur ever again.
By the way, this whole website thing was motivated because I encountered some kind of bug where my account just did not work at all anymore. I couldn't upload or delete or anything. I sent a notice to support to get help when it happened early October, and I'm happy to report after like, 30 days, it's been fixed...!
I'm notttt going to be using that anymore~

Finally, SL4.

Things are still moving along. I'm doing a lot of writing and puzzle planning, plus a couple of misc scenes that I'm building. I'm currently in the TF skeleton phase of the project, going through each of the sublayers and building out the meat of the game, now that the skeleton is done.

My goal is to get as much done this month as possible, so that I can release before the year is out. It's a pretty hefty goal, considering chapter 1 took us a long time to write the TFs and the rooms (and I really also don't want to rush this), but every month that passes that doesn't have a significant update reaaaally psyches me out.
I'm very very honoured to have a community who is okay with giving me time to make games, because without you I could not do this. I can't guarantee we'll finish before 2027, but I'll sure as fuck try my hardest.

I plan that after chapter 2 is finished, I'll get back to a more frequent uploading pattern with commission games. 2025 really really took it out of me considering I really only did commissions for a whole year, with SL4 being that break-away from that. Now that it's been a really fun year of SL4 (with a whole lot more coming in the future, this is only chapter 2 of 8), I'm really feeling like getting back to making smaller games again for people. I'm sure all of you would very much appreciate more exclusive content too.

Love you allll~ : 3

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Zacord

About 2 months ago i found one of your games and was mildly intrigued. Now i've played through the entire catalogue and it's been a real fun journey! You suprised me in multiple ways and its been fun, you and your team has proven they got talent. I look forward to what comes next and i hope you have as fun a time making as i had playing! Take the time you need, Burnout sucks and great stuff, especially games, can't be rushed. Thank you for everything. Have a great November!