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This PDF is an adventure for Level 3 PCs, set in a haunted manor... Your PCs must survive the night and fight off ghosts, ghouls, and a vampire! It's written in our GM Flow style, to guide you as you run it, and it's meant to be modular enough to fit into your campaign or as a standalone one-shot.

This PDF includes:

1 Holy Water Magic Item

3 Monsters

A Full Level 3 One-Shot Adventure

Plot Hooks for Follow-Up Adventures

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Comments

Dan

This is a good demonstration of how to manage branching player choices in a preplanned module

GROUCH

To clarify, pages 20 and 21