Who Are: The Greater Draconians Update #3 (post now includes videos!) (Patreon)
Videos
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Buying New Areas & Map Threats.mp4 -
Zero HP While Exporing & Text Effects.mp4
Downloads
Content
Hello, Hello!
CONTENT WARNING: FEMBOYS AHOY
Indeed, it's been some time, but thankfully, I do come with gifts and things to share this evening (your time zone may vary)!
So without further adieu, let's get into it!
Over the past few months, I've developed and reorganized the game in a number of different ways - redoing how Insight spawns work, integrating Insight into combat mechanics, and creating a little more than 40 new graphics for the game (some of which are shown above!). And in my usual style, the game's introductory segment includes a branching path for those who enjoy traditional F/m content, as well as a branch for those who like M/f too!
The M/f branch with Taylor is, of course, optional and does not need to be completed to progress the story. Additionally, both branches will be replayable after completing the introductory segment, meaning you do not need to hang onto a save to play both sides of the branch.
Moving on, combat has been introduced into the game with the first boss battle. This is also where you will unlock Insight Skills, which are unique moves the player can use at the cost of some of their Insight.
With this in mind, during certain engagements, events will pop up that require you to make a decision about how you'll proceed. For example, in one of the battles, you'll be given the chance to "resist" an enemy's efforts with 100% success at the cost of some Insight. Or, you can willingly give in to their efforts to regain some Insight, at the cost of being in greater danger.
Lastly is the introduction of overworld threats that challenge you while you're gathering Insight. As you explore, different types of environmental dangers will appear and attempt to stop you. Currently, these exist in the form of saliva droplets falling on your head and bubbles that push, stun, or burn you. However, these are not the only threats that will exist and will be dependent upon who/what you're exploring at the time.
I've also added a plugin that makes the text appear wavy or shaky, which I've really enjoyed using. :)
Thank you all so much for being here and pushing me to do my best! A lot goes on behind the scenes on my end, but one thing that never changes is how much it means to me to be here making these kinds of posts for you guys!
Thank you again, friends, and I'll see you soon! Take care!